DeltaHawk's Homeworld Unit Review: Page Two

Units shown on this page: Defense Fighter, Light Corvette, Heavy Corvette, Repair Corvette, and Salvage Corvette.

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Tiidan Defense Fighter
6. Tiidan Defense Fighter: Using beams to deflect incoming fire, this ship is best used for guarding capital craft. They can't deflect mines, ion cannon fire, or missiles, but everything else is easily repelled. It has no guns of its own, so it is best paired with something with offensive abilities. The Defense Fighter has the ability to dock with a Mothership, Carrier or Support Frigate for refueling and repair. 

Tiidan Light Corvette
7. Kushan/Tiidan Light Corvette: Stronger then a fighter class ship, but slower compared to it, this ship is usually used for diverting the enemy's attention. While these ships have the opponent's craft engaged, you can use your other forces to attack non-combat ships left behind. Do not rely on these for heavy assault. The Light Corvette has the ability to dock with a Mothership, Carrier or Support Frigate for refueling and repair. 

Kushan Heavy Corvette
8. Kushan/Tiidan Heavy Corvette: With general improvements on the Light Corvette, these ships also have double the guns of that craft. They are good at taking out small fighters and can make short work of non-combat ships without weapons. Best paired with capital ships as guarders or as 'first punch' ships. If paired with the slower moving Attack Bomber they can prove to be deadly. The Heavy Corvette has the ability to dock with a Mothership, Carrier or Support Frigate for refueling and repair.
  9. Kushan/Tiidan Repair Corvette: These ships are the medics on the stellar battle field. Cheaper then their cousin, the Support Frigate, they can do quick-fix repairs on any ship that is damaged. The nice thing about the Repair Corvette, is that it can dock after repairing the damaged ships it's been ordered to, and won't be out there as easy prey. It has a small gun for defense and heavy armor, but it's a good idea to have something guarding this ship when it is out and about repairing. This ship also burns fuel, so it's best to dock it after it's done its job. No image available.
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Tiidan  Salvage Corvette
10. Kushan/Tiidan Salvage Corvette: This craft has one purpose in life: to capture other ships. On a few occasions it also can gather data, but often it can be seen dragging away an enemy ship back to its Carrier or Mothership. They have no weapons of their own, but the service they provide makes up for that weakness. These ships can capture just about anything from the small fighter to the massive Carrier or Heavy Cruiser. It's a good idea not to send these ships into battle if the enemy is still strong, because the enemy has a tendency to drop everything and go after the Salvage Corvettes. A good tactic with these ships is to send them into enemy territory with a few Cloaking Generators, so that the ship you choose to capture won't see you coming. By the time you're taking it back to your part of the map, it won't be a threat to you and you can then convert it to your side. The last thing you don't want to forget, is that this ship also needs to dock every so often to refuel. 

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